I stand corrected.
See, this is where your argument goes wrong. You switch from empirical (for our purposes) facts and move to personal anecdotes. You say that the bubble expires because of the timer when you play Tank, I say that the bubble expires because of the damage when I play Tank, and the argument goes nowhere. You're implying that your own personal experience ranks higher than mine, which is obviously false.
That was a rhetorical question meant to prove that it's not just one ability that ccs enemies. You kinda just proved my point.
When would that actually be a viable strategy? You can't aim at those speeds and due to the small map size your opponent can just wait for you to crash into a wall or cc you or fly out of your way or just shoot you as you hurtle towards them because at that speed you're only going in a straight line.
Getting back to my original point - It doesn't matter if you can go over 200 mph. If you can't stay in the air for the same amount of time as the other person, you're at a distinct disadvantage. There's a reason Obi-Wan took the high ground (hint: it was higher).
- Nice of you to admit it.
- Everyone else? You mean me, you, and two other people?
- Seems like arguing and ignoring others is par for the course here.
Let's play "Never have I ever". I'll go first. Never have I ever said that the Blaster was unkillable.
This is a No True Scotsman fallacy. I said I play Tank, and you accepted that - until I said that I had trouble killing the Blaster. Then you said that I wasn't a real tank player and that I needed to improve my gameplay, etc.
Hahaha, that was a good one.
Wait, that was a joke, right?
You're saying that I don't understand how the Tank's abilities work? You were fully and completely wrong about how the Tank's bubble worked and you're trying to bring my credentials into consideration? What a laugh.