yeah that might be pretty cool. i was just thinking of being able to to up the difficulty of the regular game. say once you complete the “normal” difficulty, then your able to increase it one notch, and have it so it can keep going up difficulty, so your forced to train your guy to be able to get to the next difficulty, and then make it so it gets the point where its near impossible to get to the next difficulty, unless you train your guy a lot. thats why I thought having items would make it better, cause then your guy can try and find a better item that might help him get to the next difficulty level. even it was just the axe that you can improve that would be good, I was picturing an axe and an armour item slot though. But I don’t know how hard it would be to incorporate items into this game engine. if you could, then maybe you could introduce gold or currency, and have a guy in the town that’s a shop owner who sells a few things.