Pull and show the ID Nickname of Logged Players

Question from Julian:

How can the ID Nickname be pulled for auto-logged members, and shown into the game? And how the ID Nickname can be shown when a guest has successfully filled the login or register ID box, without moving into a new scene, and going back for the ID nickname to load?

Hi Julian / user22,

You can use userData in all cases to get a user’s nickname. A login event should fire through handleIDNET in all cases. However, auto login will have a different type. Check userData after receiving type ‘login’ or ‘autologin’.

You can see all data events by tracing the type inside handleIDNET.

cheers

Y8 Games