I’m not one of those people who thinks every class should be perfectly balanced. Having unique classes with different strengths and weaknesses makes for the best PvP experience. Classes such as the Blaster in its current state, however, do not make for a good PvP experience. Insane damage? Check. Insane surviveability? Check. Anti-melee? Check. Anti-range? Check. Great mobility? Check. The best counter to a Blaster is another, more skilled Blaster. Where does that leave everyone else?
Everyone knows Blasters are a bit overpowered. If that’s the intention of the developers then fine, but I thought I’d just give my two cents because personally if I see the enemy team has more than one Blaster I’m probably just going to change rooms.
And yeah, I’ve been around long enough to know Blaster players who just want to keep rocket-spamming new players out of existence will try to explain that people who complain just suck at the game and that Blaster is actually a very balanced class which requires lots of time and skill to master… but they’re kidding themselves.