Cheeriooooooooooooo!
Hello everyone! Pleasure to meet you all! I’m new to this game but I look forward to learning more about all of you, making new friends, and contributing to this game’s development/success.
Some little info: I’m super nice, super respectful, super cute, super smart, I don’t bite, and I’m a girl, btw.
:’)
Just a few questions for the developer(s) (if you’re not a developer, please don’t respond):
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In the update notes an “advance system” was mentioned. The notes were worded in such a way where it seems like the WebGL port would be the only step you would take to address hacking. Can you explain the “advance system” a little more? From my understanding, porting a unity based game to WebGL is a process in which you’re changing publishing formats (for compatibility and ease of access) but not changing native game files/scripts (which is what would need to be changed in order to deter and detect hackers.)
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Will you guys have the time, knowledge, and resources to change integral aspects of the game (such as adding new classes, characters, changing mechanics, fixing bugs, adding/modifying maps)?