Fireboy and Watergirl Kiss - Review (Why did I spend time doing this?)

Hello my fellow Y8 users!

I have been wanting to review a romance humor meme fangame known as Fireboy and Watergirl Kiss. Which is a singleplayer 20 level physics-puzzle shooter type game where the player plays as Fireboy and has to aim at certain locations to reach Watergirl (We are gonna call it the β€œgoal hitbox” later on).

I know this seems very questionable and concerning. While it is very cursed and just weird to play in general, it is actually very fun and can sometimes get you way into grinding stuff like score and speedrun times (yes, the game is on Speedrun.com. Also I have the WR in score right now with a 7900.) I will go ahead and give you a walkthrough on how the game is like.

Since Flash is no longer available through normal browsers and you still wanna play this game, I would highly suggest you use Bluemaxima’s Flashpoint or the standalone Y8 Browser Client.

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Starting the game:

When you first open the game on a flash projector or the Y8 browser, you’ll get greeted with a title screen with a text that will welcome the player on the top left (Which is pretty unusual due to the fact that it’s a fangame.)

You’ll see some starting options (Play and continue depending if you have played it before), an id.net image that contains a link to the id.net main page (now becoming an age verification app) and a login button on the top left that opens up the Y8 Login window in game that gets replaced with a welcome message if the player is logged in with their Y8 account.

Screenshot of Menu Screen:

image

Before we get into the gameplay, I’ll provide the game controls down below:

  • Mouse = Aim
  • Left Mouse button = Shoot
  • Spacebar = Resets the level
  • β€œM” Key = Mutes the entire game

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Gameplay:

The game starts off with the user playing as Fireboy. The goal is to aim at a certain location to reach Watergirl by bouncing through walls and using the proper timing. The player will see a health bar on the bottom right of the game window that gives the player 9 bounces that they can use. If the health bar goes all the way down, the player will fail and will have to shoot again.`

(The screenshots may be low quality due to me using Puffin Browser on my phone with a trackpad feature and Flash functionality and me currently being on hotel Wifi)

Gameplay Video:

General gameplay

In-game screenshot of a level:

Video of user failing a level (Ignore the iOS control center at the end):

Level Fail

Right after the player beats a level, they will encounter a victory screen with a beautiful cursed graphic of (oh god…) Watergirl kissing Fireboy that contains the option to either submit their current score into the Y8 integrated leaderboards (β€œSave Score”) or to move on to the next level.

Screenshot (oh god… :grimacing:):

Scoring System:

At the beginning of the game, there will be a section that contains the player score above the level number that they are currently in on the top left corner of the game window. The less times the heart bounces when the player reaches the goal hitbox (Watergirl), the more points they will gain. Here is a small guide on how much the player can score based on the number of bounces they had per level.

Score Chart:

(Only applies to levels 1-16)

1 bounce - 450

2 bounces - 400

3 bounces - 350

4 bounces - 300

5 bounces - 250

6 bounces - 200

7 bounces - 150

8 bounces - 100

9 bounces - Level Fail

Later gameplay:

As soon as the player reaches level 17, the level will contain more than 1 goal hitboxes that the player will have to hit. Fortunately, if they end up failing the level and if they already have at least 1 goal hitbox, they don’t have to start the level all over and they can continue on where they left off.

End of game:

Right after the player has completed all 20 levels, you will encounter a congratulations screen with your final score, the option to submit your score to the leaderboards, a button that says β€œhigh scores” to view the score leaderboards, and of course, the same beautiful cursed graphic from the level complete screen as before:

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Bugs and glitches:

During some times of gameplay, there are some issues with the game physics that I have encountered and some that have to do with the audio. However, I couldn’t get any footage with the audio. So I’ll only provide footage for the issues that the physics have:

Heart bouncing back on edge of a platform:

Heart bouncing back off an edge

Heart clipping through a blinking wall:

Wall Clipping

Some auditory issues that the game has are the heart collision sounds sometimes being louder than usual. Another issue is that when the player sometimes mute the game and unmute again, the BGM and the sound effects get deafening louder; it sounds all raspy and stuff.

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Tips and Tricks:*

There’s this one short on levels 15, 17, and 18 on where the player can aim at a small gap to reach the goal hitbox. However, this will lower down their health bar rapidly and will give them a lower score, so this would probably best be used in a speedrun.

Example (No Audio):

Level Skip

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My opinion:

So far, this game is actually decent and sort of well made for it being a meme fangame. I expected way worse actually like it being some sort of dating sim or some poorly made unplayable game. I did have fun playing it just for meme potential and if you see why it’s mostly on my Points section, I enjoy grinding for a higher score and just speedrunning in general. However, I would’ve respected myself even more if it wasn’t ahem kissing…

So far, if you want to play a memey game as a joke, you could try to play this… I guess…

Rating:

  • Context: When I said I ship them, I don’t mean it like this :roll_eyes::raised_hand:/10
  • Gameplay: 7/10
  • Soundtrack: 7/10
  • Overall: 6.5/10
2 Likes

This was a great game review.

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Thanks! I spent hours writing this and struggling to put video footage into this.

2 Likes

you said something unexpected what was that thing you do not want it to be?

I expected a poorly made unplayable game or a very awkward dating sim.

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